Do you know what the difference between a "review" and a "critique" is? If your answer is yes, you can skip the rest of this paragraph. If your answer was no though, all I can do is provide you with my (very personal and quite copyrighted) view: A review is a critique from a consumer’s point of view. It is there to tell you if something is worth the money it will cost you. A critique on the contrary, judges something on its own and usually on its artistic merits alone, without taking price into consideration. Computer games tend to be reviewed, as is customary and as they are considered inferior to -say- movies or apparently novels. So what shall I do with ‘Apprentice Deluxe’? It is a PC game (an adventure to be more precise) and it is freeware. Should I review it? Critique it? Take it out for a beer? What?
Well, let me tell you. I am in neither a theoretical nor an analytical mood, so I’ll just review the bloody thing, taking into consideration that it costs nothing.
Apprentice Deluxe is evidently the Deluxe version of the famous and award winning AGS adventure Apprentice. [If you want to know more about the free AGS authoring system visit the official site at www.adventuregamestudio.co.uk. It will also help you find out what AGS is.] The deluxe part comes with full voice-over with almost professional voice quality, some bug and graphic glitch fixes, a brand new soundtrack, and multilingual support. You even get to toggle the voice-over or subtitles on and off. And since Apprentice and its deluxe sibling are literally the same game, I’ll be referring to both of them simply as Apprentice.
Apprentice has a simple, but enjoyable story, set in a traditional fantasy setting with ironic and satirical splashes. It is about a young wizard’s apprentice called Pib, whose not so epic quest is to collect the ingredients needed for his first spell and … that about sums it. Consequently the game is extremely short, albeit with allusions to a much grander story. The average gamer will not need more than one to two hours to beat it, and only if every item is looked at and everything explored.
Pib is controlled in typical point-and-click fashion, which does feel like the correct method, despite the minor control and navigation problems. There is for example no right clicking to alternate between actions. Then again the inventory system is well implemented, attractively designed and fully compatible with a fantasy setting. Dialogs are handled the Lucas Arts’ way of using dialog trees, and almost every puzzle (except one –no wait; except two) is inventory based and rather on the easy side. The only puzzle that truly requires lateral and bizarrely inventive thinking is the one in which you’ll have to produce cheese, but after you solve it (in typical adventurers’ try every item on the inventory thing on everything else fashion) the game does explain the reasoning behind it, and it does actually make sense. In a weird and almost funny way, but sense nonetheless.
The most impressive aspect of Apprentice, being an amateur freeware adventure and all, is the incredibly high production values. The music is very good, the low-res cartoony graphics are excellent and carefully animated, the game is full with detail and everything is clickable and verbally described. The humor and the minor in-jokes are good too. Not Monkey Island or Monty Python level, but Pib’s comments will put a smile on your face.
Apprentice offers an overall very pleasing (and brief) gaming experience, which continues with the already released and much improved Apprentice 2. You can download both games for free at the website of Herculean Effort Productions.
The final grade is 75/100.
This article was originally posted in Gnome's blog.