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Law & Order
(3)
:
Justice
is Served
Walkthrough
Len
Green
1st October 2004
lengreen@hotmail.com
FOREWORD :-
( Particularly for
those who have played previous L&O games ! )
I would like to thank Legacy Interactive, and in particular Christina Oliver for
their cooperation and assistance.
L&O-3 is considerably different from the previous 2
games of the series. IMHO, it has been greatly improved in many
ways (this is not to imply that the previous versions were not good games!
Each one of the series has been a great improvement on the previous game.
Several justified criticisms from players have been absorbed & corrected by
the Developers, to their credit … not every Company is so considerate
!).
It is VERY much longer and hence more complex. There are around a dozen
and a half actual ‘traditional’ puzzles of varying degrees of difficulty …
mostly not all that hard.
The interface and general game mechanisms are substantially the same, but have
been altered, streamlined, and improved greatly. I shall not
describe any of these improvements, or their functioning, since these are
ALL explained in the manual.
Please note that this walkthrough may be subject to
slight changes if the game is updated !
PREFACE :-
{A} This walkthrough describes the
absolute MINIMUM actions only which you must take in
order to succeed … 1 or 2 non-essentials may have crept in by
mistake!
However, please don’t use this
walkthrough unless you absolutely have to.
Many items, actions, and conversation topics which are not absolutely essential
have been omitted. A lot of these are interesting and provide much of the
background story to the game.
“Warning” :- The main purpose of this game is to examine
clues, interview witnesses & suspects, etc. Some of these actions are
essential, but many are fruitless or even red herrings … as in real life
investigations.
If you simply take this walkthrough in your hand and
follow exactly what to do & not to do, you can probably finish the game
relatively quickly. This would completely defeat its whole purpose!
{B} The object of the first part
of L&O_3 is for you to assist the detectives (Lennie Briscoe & Ed Green
[no relative J] ) to arrest the correct suspect. Until you
succeed in this you cannot advance to the second part of the game … the
trial.
In the second part of L&O_3, you help the Assistant District
Attorney (A.D.A. … Serena Southerlyn) to obtain a “Guilty” verdict at the
subsequent trial of your suspect. This part is more complex since it
consists of several watertight consecutive sections which will be described
fully at the beginning of part-2.
Incidentally, you CAN get scores of 100% … but this is not essential to complete
the game fully and successfully !
{C} At some stage(s) in the game you may need
to review exactly what you have done (&/or not done). All essential
actions which have been performed are recorded in your log book.
{D} You should NOT
have to follow the identical order of
interviewing characters or accessing locations as described in this
walkthrough. Some locations of course will not appear on the map until you
have completed certain tasks, and so a particular order is
sometimes essential.
{E} In order to see the whole
map, don’t forget to scroll it down or up (see the right hand side of the
map !)
{F} The inventory structure of L&O-3 is quite a bit
different from the previous 2 L&O games.
In particular, please note the following :-
Your inventory is present all the time near the bottom of the
screen. It is actually FOUR separate inventories :- from left to right,
and using my personal terminology ……….
‘persons-inventory’;
‘objects-inventory’; ‘documents-inventory; & ‘reports-inventory’.
When you PICK UP any object (hand icon), it is
automatically placed into the appropriate one of the abovementioned
inventories (which glows for a short while whilst it is entered). If you
do NOT deliberately pick it up, it will
not be there of course.
{G} You very frequently
have to obtain assistance from the various police departments. To do this,
you have to drag an appropriate item from one of the aforementioned inventories
(at the bottom of the screen) into one of 4 ‘submission’ folders and then
submit. These folders are (from top to bottom) :- (i) Lab(oratory) ;
(ii) Research ; (iii) Surveillance ; (iv) Psych.(ological)
Eval.(uation).
To access these 4 folders you have to travel on the map
to the “27th Precinct” in part-1 of the game, and to the “District Attorney” in
part-2 of the game.
Results for (ii) & (iii) above are obtained from the
“27th Precinct”, (i) from the “Crime Lab”) and (iv) from the
Psychiatrist.
{H} From time to time, particularly if you’re stuck, access
the cell phone for voice mail, phone calls you can make, and assistance from
your Supervisors. If you wish to know whether you are ready to
obtain a warrant or subpoena etc., access your cell-phone and ask your
Supervisor who will tell you ( generally correctly J ).
If the voice mail contains any incoming calls, it means that you should go to
the appropriate place to receive info that you asked for earlier.
After you have requested help (from ‘Records &
Research’, ‘Surveillance’, ‘Crime Lab’, or ‘Psychiatrist’), the results will not
be available instantaneously, but generally after you have
visited only one (usually, ANY) location.
{I} ‘ACTIONS’ and
PUZZLES :-
*** denotes
‘actions’ of various types.
+++ denotes
puzzles.
+++ The
solutions of all puzzles will be given in graduated form [1], [2], [3], etc., so
that the player who is stuck may quite probably only need to read the first one
or two hints, rather than an immediate final spoiler (… which will
be printed so that it is less easy to read !).
As far as possible, the puzzle solutions will be
described textually so as not to provide immediate spoilers. But in some
cases this is impossible due to randomization, or insufficient
accuracy.
Therefore quite a number of graphics have been added to
some puzzles. These graphics are ALL concentrated at the very end of this
walkthrough.
Wherever a graphic is available, it is (internally)
linked to its appropriate puzzle (generally at its end).
{J} In general, SAVE FREQUENTLY.
It is very easy to make a wrong or redundant move!
You have 11 save-slots.
If you like, you can save batches of up to 11 ‘permanently’ (zipping if you
like) before overwriting … for the next batch of 11.
PART-1 …
DETECTIVE
Watch the cut
scenes displaying the discovery of the body, etc.
Detectives
Lennie Briscoe and Ed Green arrive at the crime scene
Crime
Scene.
*** Start your
game here.
*** Search all
the 3 ‘areas’ in the players’ locker rooms.
*** View the
sports journal on the bench.
*** Look at
& pick up the syringe.
*** Go to the
bathroom.
*** Look at
& pick up the access card from the floor.
*** Look at
& pick up the button.
*** Look at
Elena Kusarova’s (the vic[tim]’s) locker.
*** Look at the
padlock … locked !
LOCKED PADLOCK PUZZLE.
+++ [1]
Look around all areas of the crime scene.
[2] See anything with words on it ?
[3] See any word consisting of 3 letters ?
[4] Did you read the front page of the sports journal carefully?
[5] An ‘appropriate’ word for the vic to remember easily ?
[6] From top to bottom set the word
“ACE”.
*** The locker
is open now.
*** Look at
& take Elena’s key (from her tennis bag, below)
*** Look at
& take the holiday photograph (from the locker door).
*** Look at the
phone number on the locker door.
*** Look at
& take the pills.
Choose the map
and go to Nicole Beaumont.
*** Question
Nicole.
(A) Did
you know the victim?
(B) When did you last see her
alive?
(C) What time did you find her body
in the locker room?
(D) Did anyone come with her to
practice?
(E) Do you think Elena was
worried about her match?
(F) Did you see her with
anyone before practice?
Choose the map
and go to the M.E.’s Office
(Medical Examiner).
*** Talk to the
M.E., Dr. Sharon Rutledge. ( I think that the choice of subjects here is
arbitrary, and none is essential !).
(A) Is
the head trauma what killed her?
(B) Aren’t performance drugs like that easily
detectable?
(C) Could it be just a routine accidental
overdose?
(D) So what have we got here?
*** View
the vic’s corpse … hand and head.
*** Look at
& pick up the blood sample.
*** Look at
& pick up the hairs.
*** Look at
& pick up the embryonic cells.
*** Look at
& take the autopsy report.
*** Look at
& take the pregnancy test.
Choose the map
and go to the 27th Precinct.
*** Drag the
embryonic cells from the ‘objects-inventory’ into the (Crime) Lab
folder.
*** Drag the
pills from the ‘objects-inventory’ into the (Crime) Lab folder.
*** Drag the
blood sample from the ‘objects-inventory’ into the (Crime) Lab
folder.
*** Drag the
hairs from the ‘objects-inventory’ into the (Crime) Lab folder.
*** Drag the
access card from the ‘objects-inventory’ into the Records & Research
folder.
Choose the map
and go to Svetlana Kusarova.
*** Question
Svetlana.
(A) Do you
know anyone who would want to hurt her?
(B) Did her opponents like Elena?
(C) Was there any reason she would be worried
about playing the Open?
(D) Had Elena’s ranking slipped lately?
(E) Had she competed in fewer tournaments
this last year?
*** Drag the
pregnancy report (… the sheet you took from the M.E.’s office) from the
‘documents-inventory’ and show it to Svetlana.
Choose the map
and go to Frank Morelli.
*** Question
Frank.
(A) You
weren’t angry that Elena’s new coach was going to get the credit for all your
hard work?
(B) Did you ever see Elena and her mother
argue?
(C) Is Mark the one who negotiated Elena’s
deals?
(D) Don’t coaches usually manage a player’s
strokes and their agents manage their careers?
(E) Are you talking about
endorsements?
(F) Want to tell us where you were that
morning?
*** Drag the
pregnancy report (see just above) from the ‘documents-inventory’ and show it to
Frank.
*** He
volunteers a DNA test.
*** Frank gives
the detective his saliva swab.
*** Take
it.
Choose the map
and go to Mark Greenfield.
*** Question
Mark.
(A) Is that
why you fired her old coach, Frank Morelli?
(B) How long had she been a client of
yours?
(C) Were you in the stadium the morning she was
murdered?
(D) Does that mean you were sure this was her
big comeback?
(E) Do you think Elena had any other
problems that were getting in the way of her game?
(F) Wouldn’t she have come to you for
advice with a problem?
Choose the map
and go to the 27th Precinct.
*** Drag Frank
Morelli’s saliva swab from the ‘objects-inventory’ into the (Crime) Lab
folder.
*** Drag the
graphic of Mark Greenfield from the ‘persons-inventory’ into the Records &
Research folder.
Choose the map
and go to Patrick McEnroe.
*** Question
Patrick.
(A) Were you
here the whole time during Elena’s practice?
(B) Know anyone who’d want to murder her?
(C) How long have you been her coach?
(D) What were her chances at the Open?
(E) Had Elena’s game slipped?
(F) Was she unfocused with anyone in
particular?
Choose the map
and go to Rodrigo Silva.
*** Question
Rodrigo.
(A) How long were you and Elena
together?
(B) When did your relationship end?
*** After this,
he refuses to continue answering until he’s been given a tangible reason to do
so !
*** Drag onto
Rodrigo the photo of him on vacation with Elena (from the ‘objects-inventory’ …
the photo taken from Elena’s locker) … and he will continue.
*** Continue to
question Rodrigo.
(C) So where did you and Elena get
cozy?
(D) Anyone else know about her
apartment?
(E) What did you think of her
chances at the Open?
(F) Just in case, where were you
the morning of the murder?
(G) Have you got the address of yours and
Elena’s love nest?
Choose the map
and go to the 27th Precinct.
*** Go to
Records & Research (Tony Jefferson).
*** View the
research report on the access card.
*** View the
research report on Mark Greenfield and take it (i.e. it will be added to the
‘reports-inventory’).
Choose the map
and go to Jimmy Russo.
*** Question
Jimmy.
(A) What time
did you leave the stadium?
(B) Did you see or hear anything unusual?
(C) Where’d you go after you left the
stadium?
(D) How many cameras are in the stadium?
(E) Where are the security tapes
kept?
*** He
voluntarily hands you a batch of stadium tapes.
*** Take them
!
(E) Why should we believe you
weren’t still at the stadium when the murder occurred?
*** Hand Jimmy
the access card (from the ‘objects-inventory’) … but {automatically} take it
back.
Choose the map
and go to the 27th Precinct.
*** Drag the access card (WITH Jimmy’s fingerprints
on it) from the ‘objects-inventory’ into the (Crime) Lab folder.
Access your
cell-phone.
*** Look at the
name added … Howard Cragen. He is the owner of the phone number which was
on Elena’s locker door.
*** Speak to
Cragen … he is Elena’s lawyer.
(A) When was the last time you met with
her?
(B) Wasn’t Elena a little young to be thinking
about the hereafter?
(C) Was Elena’s mother in on the creation of
the will?
(D) When was the last time you spoke with
her?
(E) Who are the beneficiaries?
*** Cragen
replies … “Legally I can’t disclose that until probate. I really
can’t help you further until after Elena’s will has been read”………..…
……….…. and he can’t
& won’t say anything more !
Choose
the map and go to the Crime Lab (Elizabeth Hernandez).
*** View the
lab report on the access card and take it (i.e. it will be added to the
‘reports-inventory’).
*** View the lab report on the embryonic cells and take
it.
*** View the lab report on the hairs and take
it.
*** View the lab report on the pills.
*** View the lab report on Frank Morelli’s saliva
swab.
*** View the lab report on the blood sample.
*** The lab
reports above reveal fingerprints on the access card showing that Jimmy Russo is
an assumed name. His real name is Peter Hamlin.
*** The lab
reports above also show that Frank Morelli is not the father of
Elena’s unborn child.
Choose the map and go to
the 27th Precinct.
*** Drag the graphic of Peter Hamlin from the
‘persons-inventory’ into the Records & Research folder.
Choose the map and go to
the victim’s residence.
*** Drag
Elena’s key (from the ‘objects-inventory’) onto her front door.
*** Enter
Elena’s apartment and search both ‘areas’ there.
*** Look at
& pick up the hate-mail from the table.
*** Look at
& pick up the crackers from the table.
*** Look at
& pick up the family photo from one of the walls.
*** Look at
& pick up the wine glass from near the telephone (and the sofa).
*** View, and
take the torn-up letter from the floor !
*** Assemble
the torn-up letter.
TORN-UP LETTER PUZZLE.
+++
[1] Separate the 12 pieces … which are arranged differently each time,
randomly.
[2] See if you can assemble the letter (… the
pieces do not have
to fit exceptionally
closely).
[3] If you have not succeeded, double click the pieces to flip
them
over.
[4] It transpires that there is more than one note
… or maybe the
two sides of the
same note ??
[5] Concentrate on one side (or note) ONLY ! (Only
one of the 2 sides is described below … you can just
as well assemble the other side instead if you prefer !)
[6] The width (horizontal) is only roughly 80% the length of
the
‘height’
(vertical).
[7] ‘Isolate’ the 4 corners, and start with them.
[8] The top left hand corner contains
the word “Elena”.
[9] The top right hand corner contains the words “about this”.
[10] The bottom right hand corner contains the words, one beneath
the other, “have”
& “all”.
[11] The bottom left hand corner contains the word “to” … N.B.
its
flip (‘incorrect’)
side consists of the word “Rodrigo”.
[12] Isolate the (only) 2 pieces which have a
horizontal straight
edge.
[13] The one containing the words “be nice” fills the
gap at the top
… the other,
containing the word “and”, fills the gap at the bottom.
[14] If
you’ve got this far, your letter should look like ‘Graphic-1’
… link to
the end of this walkthrough.
[15] It
should now be easy to complete the whole letter (both pages)
which should read as
in the link
to ‘Graphic-2’ at the end of this walkthrough.
*** Read the
assembled (2 page) letter, and ‘take’ it (i.e. add it to the
‘documents-inventory’).
*** View the
locked music box … a keepsake from back home.
*** Play some
notes and notice the musical note-letters appearing above (A; B; D~sharp; etc.,
etc.)
*** Look at the
parrot. It squawks something (different ‘phrases’ each time you
try).
*** But there
is an icon indicating that it wants something.
PARROT PUZZLE.
+++ [1]
What would a parrot want (that you can supply)?
[2] Something to eat maybe?
[3]
Give the parrot some crackers (drag them from your
‘objects-inventory’).
*** It now
squawks a (Russian) tune … you can get it to repeat the tune as often as you
want.
*** Open the
locked music box.
LOCKED MUSIC BOX
PUZZLE.
+++ [1]
Have you memorized the tune that the parrot squawked?
[2] If not, get the parrot to repeat the tune as often as you need.
[3] Play the melody that the parrot squawked.
[4] It only consists of 9 notes.
[5] I found that the difficult part was in determining
the pitch of the first note only.
[6] This first note is ‘C-sharp’.
[7] If you have troubles with musical puzzles for any
reason, look at the musical note-letters appearing above the keys
after you have entered all 9 notes.
[8] Observe the background colors of these musical
note-letters.
[9] If they are green, those notes are correct. If
they are mauve, those notes are incorrect, and next time you must change these
(only).
[10] The correct tune (from left to right is …
C~sharp;
C~sharp; C~sharp; B; C~sharp; D; E; D;
C~sharp.
*** Listen to
the pleasant Russian melody.
*** View the
postcard inside the open music box, and take it.
*** Exit (by
the front door of) the victim’s residence.
*** You find
yourself in the hall.
*** Access the
front door of Elena’s next door neighbor.
*** Enter her
apartment.
*** Interview
Sophie Marguilies.
(A) Did you
ever see her with anyone here?
(B) Did you hear anything from Elena’s
apartment the night before she died?
Choose the map and go to
the 27th Precinct.
*** Go to
(Records &) Research.
*** View the
research report on Peter Hamlin and take it (i.e. it will be added to the
‘reports-inventory’).
*** Apparently
he was arrested 3 years ago for stalking & assaulting Elena with a
knife.
*** He is also
a nutcase fan of another female tennis competitor, Claire Thomas
*** Access the
folders.
*** Drag the
wine glass from the ‘objects-inventory’ into the (Crime) Lab folder.
*** Drag the
hate mail from the ‘documents-inventory’ into the (Crime) Lab folder.
*** Drag the
postcard from the ‘documents-inventory’ into the Records & Research
folder.
Choose the map
and go to Jimmy Russo/Peter
Hamlin.
*** He says
he’s too busy to talk right now !
*** Drag the
research report on Peter Hamlin from the ‘reports-inventory’, onto
Jimmy/Peter.
*** Question
Peter Hamlin.
(A) Want to
tell us how you got this job?
(B) Did anyone see you clock out that
morning?
(C) Who saw you walk to the subway?
(D) And then you happened to turn around, sneak
back into the locker room and wait for Elena, right?
(E) C’mon, you knew Elena was playing at
the Open so you arranged to be there to give her a warm welcome?
Choose the map and go to
the 27th Precinct.
*** Go to
(Records &) Research.
*** View the
report on the postcard (that you took from the opened music
box).
*** It is
written in Russian and some fragments have flaked off.
*** You have to
‘repair’ the damaged postcard before it can be translated into
English.
POSTCARD PUZZLE.
+++ [1]
There are 10 fragments which have peeled off leaving 10 spaces
on the written side
of the postcard.
[2] You have to fill in these 10 to complete the postcard.
[3] The writing is in Cyrillic script and unless you know Russian,
you will have to
fill them in by pattern recognition … it is not difficult.
[4] The arrangement of the 10 fragments is random and
differs each time …
so no purely written solution can be supplied.
[5] If you have difficulty, link through to ‘Graphic-3’.
[6] One
(random) set of fragments is marked 01 thro’ 10. Their
appropriate places
on the postcard are signified by 01 thro’ 10. Identify your
particular fragments and set them in place accordingly.
[7] The repaired postcard is shown in the link to ‘Graphic-4’.
Choose the map
and go to the Crime Lab.
*** View the lab report on the hate mail.
*** View the lab report on the wine glass.
Choose the map
and go to Claire Thomas.
*** Question
Claire.
(A) Were there
rumors that connected you to the assault on Elena three years ago?
(B) Weren’t you angry about the rumors?
(C) Isn’t that around the time Elena became
Greenfield’s client?
(D) Where were you when Elena’s murder took
place?
(E) Were you worried she might defeat you
in the Open?
(F) Wasn’t this supposed to be her big
comeback?
Choose the map
and go to Kaya Talib.
*** Question
Kaya.
(A) Since you
and Elena spent a lot of time together did you talk about personal things?
(B) Was Elena having problems with her
mother?
(C) Is there anything you can think of that she
may have been depressed about?
(D) Did Elena ever know her father?
(E) Are you still going to play doubles
in the Open?
(F) Were there any endorsement deals
lined up for you and Elena as a team?
Choose the map
and go to Svetlana Kusarova.
*** Question
Svetlana.
(A) Do you
know if Elena had some reason to be concerned about her father?
(B) Did he die before or after you left your
country?
(C) He never contacted you once Elena became a
big star?
***
Obtain a search warrant on Peter Hamlin.
(A) Access the six folders and
click on the search warrant tab.
(B) Drag your suspicious person into
the “Suspect” window.
(C) Drag into the box marked
“Supporting Evidence & Witnesses”, whatever icons you think are
necessary.
(D) Click on “Submit” … If you want to
repeat, click on “Clear”.
*** (B) Should
be Peter Hamlin.
*** (C) Should be {i} Peter
Hamlin’s background check {ii} Access card lab test (after Hamlin’s prints
are on it !).
*** If correct,
you are inside Peter Hamlin’s residence.
*** It is dark
in his living room.
*** There is a
flashlight. Look at it; but its battery is dead.
*** Enter the
adjoining room.
*** Get Briscoe
to move boxes so that he can get to the middle of the other
(right) side of the room to grab the battery.
BOXES PUZZLE.
+++ [1]
This is not an easy puzzle but not a terribly difficult one either.
If you get stuck,
follow the instructions below. ( N.B. There are MANY other solutions …
& most probably, better, much shorter and more
efficient ones!). The following is just one possible procedure.
[2] Draw a grid of 7 squares width, & 5
squares height, representing the area concerned. Each box is represented
by one square, but 3 crates occupy 2 squares each & 2 large crates occupy 3
squares each.
Label the squares from the left bottom corner upwards
‘A’ thro’ ‘E’, and from the left bottom corner to the right ‘1’ thro’
‘7’.
Briscoe starts in the empty square “B1”.
[3] Most of the time you will be dragging boxes and in
the ONLY
DIRECTION that they
can move. This will be denoted simply as “C3” for example …
meaning that you drag the box standing on the square C3 (in
the only direction that the box on C3 can move). Crates (double or
triple squares) will be designated for example as “A5+B5+C5”.
Occasionally, a box or crate can be moved in 2
directions.
This will be marked as U(p), D(own),
R(ight), or L(eft) :- e.g. “C4~R” would mean … move the box on C4 to
the right (and not to any other ‘accessible’ direction).
[4]
From time to time Briscoe can move, and a circular icon
indicates the square
where you want him to move TO. As an example
{B4} means that you want Briscoe to move ONTO square B4.
[5] From Briscoe’s starting position, make the following moves …....
“D5”; “A5+B5+C5”;
“D2”; “D3”; “B3+C3”; “B2”; “A2”; “A3+A4~L”; “B4”; “A4~R”; “B3”; “B2”;
{B2}; “A1”; “A2+A3~L”; “B3”; {B3}; “B4”; {B4}; “A3”; “A4”;
“B3”; “A3”.
Link through to ‘Graphic-5’.
[6] “A5”; “A4~L”; “A6”; “A5~L”; “A7”; “A6~L”; “B6”;
“B7~D”;
“C6+C7”; “D6”; “E6”;
“E5”.
Link through
to ‘Graphic-6’.
[7]
“B5+C5+D5”; “B6+B7”; “A7”; “B7~U”; “A6”; “A5”; “A7”;
“A6~R”; “B5+B6”;
{B5}; “A4”; “A5+ A6”; “A7”; “B7~D”; “{B6}”; “{B7}”; “C6”;
“C7”; “{C7}”.
Link through
to
‘Graphic-7’.
*** View &
take the battery.
*** Exit the
location. (To do this, click on the semi circular exit arrow at the bottom
left hand corner of the screen. However, if you so wish, you can return by
moving the boxes in the same sort of way to that in which you arrived. But this
is completely unnecessary !).
*** You are
back in the dark living room.
***
Look at the flashlight again and drag
the battery onto it.
*** Take the
flashlight … now you can see other items in the room.
*** View the
article (A cut out from a newspaper … about the assault on Elena
Kusarova.).
*** View &
take the bottles.
*** Move into
the adjoining room.
*** View the
fan pictures of Claire Thomas on the wall.
*** View &
take the typewriter.
*** Return to
the living room.
*** Look at the
cabinet … it’s locked.
*** Open the
cabinet.
LOCKED CABINET PUZZLE.
+++ [1]
Click on any 2 letters and they interchange positions.
[2] There are 12 letters and 2 blanks.
[3] Presumably this is an anagram ……
[4] …… probably of something easy for Peter Hamlin to remember.
[5] Suppose you only ‘use’ ONE of the blanks i.e. making only 2 words instead of
3 ?
[6] The superfluous blank can go at the beginning, the end, or
between the 2 words … but there
must be (at least) 1 blank between them.
[7] What is Peter constantly fantasizing about ?
[8] The 2 words are …
CLAIRE THOMAS
.
*** View the videotapes in the opened cabinet & take
them.
Choose the map
and go to the 27th Precinct.
*** Drag the
typewriter from the ‘objects-inventory’ into the (Crime) Lab folder.
*** Drag the
bottles from the ‘objects-inventory’ into the (Crime) Lab folder.
*** Drag the
videotapes from the ‘objects-inventory’ into the Records & Research
folder.
Access your
cell-phone.
*** Look at the
name added … Ben Winters. He is the person who wrote the newspaper article
which was in Peter Hamlin’s apartment.
*** Speak to
Ben.
(A) Do you
think Elena Kusarova could have committed suicide?
(B) Did her mother push her especially
hard?
(C) How were her earnings?
(D) Doesn’t the WTF have rules that govern the
development of their careers?
(E) What about steroids and performance
drugs?
(F) How about their friendships with the
other players?
Choose the map and go to
the 27th Precinct.
*** Go to
(Records &) Research.
*** View and
take the report on the videotapes (that you took from Peter Hamlin’s
apartment).
*** Go
to the cell and access voice-mail. Receive a message from ‘Records &
Research’ concerning the videotapes found at Peter’s apartment, together with
some info concerning Yuri Zaliski, Elena’s father.
{[ You may possibly
have some hassle here. If you do, try visiting various characters or even
stopping & restarting the game ! ]}
Choose the map
and go to Yuri Zaliski.
***
Ask Yuri about his daughter. He
says he has no daughter.
***
Drag the family photograph from the
‘objects-inventory’ onto Yuri. That makes him talk !
*** Question
Yuri.
(A) Didn’t you
know Elena thought you had died?
(B) You didn’t know she had become a tennis
star?
(C) How did Svetlana feel about it
when you showed up at the stadium?
(D) Where were you on the
morning she died?
Choose the map
and go to Svetlana Kusarova.
*** Question
Svetlana.
(A) How come
you didn’t tell us about Yuri’s sudden appearance before?
(B) What made you think Yuri was
dead?
(C) Did Elena know about her father’s past?
(D) Did anyone else know about Yuri’s past?
Choose the map
and go to the 27th Precinct.
*** Drag the
graphic of Svetlana from the ‘persons-inventory’ into the Surveillance
folder.
Choose the map
and go to Omar Talib.
*** Question
Omar Talib.
(A) Didn’t
your daughter and Elena play together for the last two years?
(B) How come Elena was the one with the
endorsement deals?
(C) Was there any jealousy between
the two of them?
(D) Did Kaya mention anything that
was bothering Elena?
(E) Who manages your daughter’s
career?
Choose the map
and go to the 27th Precinct.
*** Go to
Surveillance (Jack Foster).
*** View and
take the report on Svetlana Kusarova.
Choose the map
and go to the Eastside Women’s Clinic.
*** Speak to the
young women there.
*** None are of any
assistance.
*** Question
Eleanor Sullivan (the clinic’s director).
(A) Was anyone with Elena when she was
here?
(B) Did you meet with Elena’s mother when
she came here?
(C) How would you like to tell that to
the judge who orders a subpoena?
*** It’s the
clinic’s policy to reveal NOTHING confidential !
*** Look around
and see if anybody else has entered the clinic.
*** Question
one of the clinic’s weekend volunteers … Toki Yamamato.
*** Question
Toki Yamamato.
(A) Do you know why Elena was here?
(B) Do you remember seeing if anyone came with
her on the day of her appointment?
(C) How can you be sure Elena was pregnant?
***
Obtain a search warrant on Svetlana Kusarova.
(A) Access the six folders and click
on the search warrant tab.
(B) Drag your suspicious person into
the “Suspect” window.
(C) Drag into the box marked
“Supporting Evidence & Witnesses”, whatever icons you think are
necessary.
(D) Click on “Submit” … If you want to
repeat, click on “Clear”.
*** (B) Should
be Svetlana Kusarova.
*** (C) Should be {i} Toki
Yamamato {ii} The research report on the videotapes {iii} The surveillance
report on Svetlana.
*** If correct,
you are inside Svetlana Kusarova’s residence.
*** Look at
& take the bank statement.
*** Look at
& take the frequent-flyer statement.
*** Look at
& take the mirror.
*** View the
wall tapestry.
*** Pull one of
the side cords to open it … the right hand one.
*** Look at the
safe hidden behind the tapestry.
*** Open the
locked safe.
LOCKED PADLOCK PUZZLE.
+++ [1]
Look around the 2 areas of the apartment.
[2] See anything with numbers on it ?
[3] See anything consisting of 4 numerals ?
[4] Something extremely important to Svetlana and hence easy
to remember
?
[5]
What about Elena’s great landmark first important tennis
success as a young
teenager ?
[6] How about her first
important win :- 6-4, 6-1. Enter 6461.
*** View the
opened safe.
*** Look at and
pick up Elena’s will.
Access your
cell-phone.
*** Phone
Howard Cragen, Elena’s lawyer, for the second time … he still can’t disclose
details.
*** Drag
Elena’s will onto the cell phone … now he’ll talk to you !
(A) Who is the executor of Elena’s estate?
(B) How well did Greenfield do?
(C) Can you think of a reason she didn’t make
her mother the executor?
(D) Didn’t you say Elena wanted to make changes
to her will in the days before she died?
(E) Do you think Elena was depressed
enough to kill herself?
Choose the map
and go to Mark Greenfield.
*** Question
Mark … for the second time.
(A) $250,000 makes her death worth a lot of
money to you, doesn’t it?
(B) How come you left out the fact of her
father suddenly showing up?
(C) How much did you know about his criminal
background?
(D) How did you plan to deal with Yuri?
(E) Were you aware Elena was on
anti-depressants?
*** Mark
volunteers a threatening photograph.
*** Take it
!
Choose the map
and go to the 27th Precinct.
*** Drag the
bank statement from the ‘documents-inventory’ into the Records & Research
folder.
*** Drag
Elena’s will from the ‘documents-inventory’ into the Records & Research
folder.
*** Drag the
threatening photo from the ‘objects-inventory’ into the (Crime) Lab
folder.
*** Visit one person
(anybody !) just to give time for the Crime Lab to process the threatening
photo.
Choose the map
and go to the Crime Lab.
*** View the lab report on the bottles.
*** Look at and take the lab report on the
threatening photograph.
*** View the lab report on the typewriter … as you try to
do so, you are presented with a typeface identification puzzle.
*** Solve the
typeface puzzle.
TYPEWRITER PUZZLE.
+++ [1]
Click the edge of the note at the right side of the screen and
obtain the complete
note. Click this, and you return to the typefaces.
[2] When you click on any of the 3 typefaces for each individual
character, it is
highlighted with a circle.
[3] Identify correctly all of the 12 characters’ typefaces to solve
the
puzzle.
[4] The
top line, from left to right … the correct typeface is either 1, 2, or 3 from
top to bottom.
[5] The correct choice is … 2; 3;
3; 1; 1; 3 .
[6] The bottom line (same ‘system’)
is … 1;
2; 1; 2;
2; 3.
Choose the map
and go to Jimmy Russo/Peter
Hamlin.
*** Question
Peter Hamlin … for the second time.
(A) Why should we believe you didn’t kill
Elena?
*** Peter clams
up … unless ‘prompted’ !
*** Drag the
lab report on the threatening photograph from the ‘reports-inventory’ onto Peter
Hamlin,
(A) Who was Elena fighting with?
(B) Did you see Claire leave the locker
room?
(C) Had you ever seen Elena and Claire argue
before?
Choose the map
and go to Claire Thomas.
*** Question
Claire … for the second time.
(A) What was your fight with her about?
(B) How did the fight escalate enough for you
to slam her head against the bench?
(C) Any other lovely thoughts you just had to
share with each other?
(D) Why did you forget to tell us about your
fight when we questioned you earlier?
*** Claire
hands you a newspaper article. It reports that Rodrigo Silva was banned
from the ‘U.S. Open’ due to testing positive for DHA steroid, a banned
performance-enhancing drug.
*** Take
it.
Choose the map
and go to Rodrigo Silva.
*** Question
Rodrigo Silva … for the second time.
*** He is not
in the mood to answer questions at the moment !
*** Drag the
newspaper article about his DHA drug use from the ‘documents-inventory’ onto
Rodrigo.
(A) What went wrong? You couldn’t
read the dosage on the syringe?
(B) Where did you get the drug you were
using?
(C) Is pushing a baby carriage not
going to land you on tennis’ ten sexiest bachelors list?
(D) When she hit her head during your argument,
did you decide you’d better help her not wake up?
(E) Did Elena know how chummy you were
with Claire?
*** Rodrigo
gives the detective his saliva swab.
*** Take it
!
Choose the map
and go to the 27th Precinct.
*** Go to
(Records &) Research.
*** View the
research report on Svetlana’s bank statement.
*** View and
take the research report on Elena’s will.
*** Drag
Rodrigo Silva’s saliva swab from the ‘objects-inventory’ into the (Crime) Lab
folder.
Access your
cell-phone.
***
Go to your voice mail and receive a
message from Tony Jefferson (Records & Research) informing you about some of
Mark Greenfield’s financial affairs.
***
Obtain a search warrant for Mark Greenfield.
(A) Access the six folders and click
on the search warrant tab.
(B) Drag your suspicious person into
the “Suspect” window.
(C) Drag into the box marked
“Supporting Evidence & Witnesses”, whatever icons you think are
necessary.
(D) Click on “Submit” … If you want to
repeat, click on “Clear”.
***
(B) Should be Mark Greenfield.
***
(C) Should be {i} Elena’s
will. {ii} Svetlana Kusarova. {iii} Rodrigo Silva. {iv} Bank
statement. {v} Mark Greenfield’s background check (from
Research’).
*** If correct,
you are inside Mark’s residence.
*** Fully
explore the 3 ‘areas’ inside.
*** Look at
& take the jacket.
*** Look at
& take the key.
*** Open the
bathroom cabinet.
*** Look at
& take the syringes from there.
*** Look at the
envelope on the dining room table.
*** Look
closely at the fireplace.
*** There is
apparently something up the chimney, out of reach.
*** Something
is apparently needed !
*** Use the
mirror (from Svetlana’s residence) to look up the chimney.
*** Seems
there’s something up there, but Briscoe can’t reach it.
*** Apparently
you need something else.
*** Stop
trying, and instead look near to the fireplace.
*** To the left
of it is a fireplace poker. Pick it up.
*** Use the
poker to dislodge the object out of reach up the chimney.
*** It falls to
the floor.
*** View &
pick up the vehicle impound receipt.
*** Look at the
locked “Pei Pei” box in the bathroom.
LOCKED BOX PUZZLE.
+++ [1]
Note how clicking each of the 4 wheels causes the letters to
change.
[2] You presumably must obtain a pair of ‘proper’ words ?
[3] Maybe the 2 words ‘make’ sense
?
[4]
What might Mark Greenfield want that “Pei Pei” might be able
to
supply?
[5]
Remember the envelope on the dining room table.
[6] International “Follical Replacement
Specialists”
[7]
Something to do with ‘replacement’ of ‘Follicles’
??
[8] Isn’t that something to do with people’s heads …
particularly men’s ??
[9] Rotate the wheels until you obtain … the top word “MORE” and the bottom word “HAIR” .
*** The box is
open. Look inside & take the toupee.
Choose the map
and go to the 27th Precinct.
*** Drag Mark’s
toupee from the ‘objects-inventory’ into the (Crime) Lab folder.
*** Drag Mark’s
syringes from the ‘objects-inventory’ into the (Crime) Lab folder.
*** Drag Mark’s
vehicle impound receipt from the ‘documents-inventory’ into the Records &
Research folder.
Choose the map
and go to the Crime Lab.
*** View the lab report on Rodrigo’s saliva
swab.
*** The above
lab report shows that Rodrigo Silva is not the father of Elena’s
unborn child.
Choose the map
and go to Mark Greenfield.
*** Question
Mark … for the third time.
(A) Have you got a good reason for lying
to us?
*** Mark
indignantly refuses to cooperate.
*** Drag Mark’s
syringes from the ‘objects-inventory’ onto Mark … and obtain his
reaction(s).
*** Drag Mark’s
toupee from the ‘objects-inventory’ onto Mark … and obtain his
reaction(s).
*** Drag Mark’s
jacket from the ‘objects-inventory’ onto Mark … and obtain his
reaction(s).
*** Drag the
vehicle impound receipt from the ‘documents-inventory’ onto Mark … and obtain
his reaction(s).
Choose the map
and go to the Crime Lab.
*** View the lab report on the syringes.
*** View and take the lab report on Mark’s
toupee.
Choose the map
and go to the 27th Precinct.
*** Go to
(Records &) Research.
*** View the
research report on the vehicle impound receipt.
Choose the map
and go to Sophie Marguilies.
*** Question
Sophie … for the second time.
(A) Are you sure you couldn’t hear
what the argument in the next apartment was about?
(B) Did you see anything on the street?
(C) See anything unusual?
(D) Could you recognize the man you
saw?
(F) Was the fight next door still going
on while he was waiting on the street?
Choose the map
and go to “City Serve Car
Service”.
*** Question
Jesus Gonzalez.
(A) Where did you drop the man
off?
(B) Did you take the same man to
Flushing Meadows stadium?
(C) You think you could identify this
man?
(C) What time did you get there?
*** Jesus gives
the detective the car service log book.
*** Take it
!
Access your
cell-phone.
*** Access the
voice-mail and listen to any outstanding messages (There should be one from the
Crime Lab concerning a DNA match, proving that Mark Greenfield is the father of
Elena’s unborn child).
***
Obtain an arrest warrant for Mark Greenfield.
(A) Access the six folders and click on
the arrest warrant tab.
(B) Drag your suspicious person into
the “Suspect” window.
(C)
Drag into the box marked “Supporting Evidence &
Witnesses”, whatever icons you think are necessary.
(D) Click on “Submit” … If you want to repeat, click on
“Clear”.
***
(B) should be Mark Greenfield.
***
(C) Should be {i) Elena’s will. {ii} The lab test on
the hairs. {iii} The jacket. {iv} The background check (‘Research’)
on Mark Greenfield {v} Toki Yamamato {vi} The button {vii} The
lab test on the toupee
{viii} The lab
test on the embryonic cells. {ix} Either Jesus Gonzalez
or the Car Service Log.
*** If you’ve
submitted suitable items, the District Attorney will agree to send Mark
Greenfield for trial. Watch the cut-scenes which will lead you to part-2
(Lawyer) of the game.
If not, you will have to repeat with an improved selection of
items.
If you’ve done EVERYTHING ‘correctly’
in part-1, you will obtain :-
“Detective Score: ………..….
100%”.
But don’t worry if you got less than
this!
So
long as you’ve succeeded in progressing to part-2 (the trial), the “Detective
Score” will have no influence (one way or the other) upon your finishing the
game successfully.
PART-2 …
LAWYER
FOREWORD
:-
The object of the second part of L&O is for you to
help the Prosecution’s Assistant District Attorney (ADA … Serena Southerlyn) to
obtain a trial verdict of “Guilty”. She is guided from time to time by her
supervisor, the District Attorney (DA … Charles Northcutt).
This half is actually divided into 7 watertight
sections. They are in a fixed order … if/when you succeed in one section,
you can proceed to the next. …….. So keep Saving;
frequently!
N.B.
Remember to “Object” VERY QUICKLY whenever the
Defense (Hershel Morton) is out of line!
PART-2A :- The Prosecution investigates
before the actual trial itself begins.
PART-2B :- The trial
begins:-
The Prosecution selects its witnesses & items of
evidence.
The ADA questions all its witnesses and presents its
evidence. The Defense Attorney cross examines some of the Prosecution’s
witnesses. Then the ADA rests its case.
If you have not presented your case well enough, it will
be summarily dismissed … FAILURE.
If however you have presented your case satisfactorily,
you’ll have further time for investigation … SUCCESS.
PART-2C :- The Prosecution carries out further
investigation before the Defense presents its case.
PART-2D :- The trial continues:-
The Defense questions all its witnesses and then rests
its case.
PART-2E :- The Prosecution carries out a final
investigation before presenting its Rebuttal Subpoena.
PART-2F :- The trial continues:-
The Prosecution again selects its witnesses & items
of evidence.
The ADA presents its Rebuttal Subpoena.
Then the Prosecution rests its final case.
PART-2G :- Cut-scenes :-
The Prosecution and
the Defense make their closing summaries.
The jury
retires and then delivers its judgment of “Not Guilty” (BAD) or “Guilty”
(YOU’VE “WON”!) … you will also be given your %age
score.
*
~ * ~ * ~ * ~ * ~ *
~ * ~ * ~ * ~ * ~ *
~ * ~ * ~ *
*** Watch the
cut scenes displaying the trial preliminaries. You finish up (interactive
again) in the ……..
Assistant District Attorney’s
office.
Part-2A :-
PROSECUTION INVESTIGATION~1.
*** IN THIS PART OF
THE GAME, ALL FOLDERS ARE
NOT IN THE 27th PRECINCT, BUT IN THE DA’S OFFICE.
SUBMISSIONS OF ALL OBJECTS, DOCUMENTS, PEOPLE,
ETC. MUST BE DONE THERE, FROM
NOW ONWARDS.
*** If you
haven’t done so already, drag the graphic of Mark Greenfield from the
‘persons-inventory’ into the ‘Psychological Evaluation’ folder.
Choose the map
and go to Mark Greenfield’s office.
*** Fully
explore both ‘areas’ inside.
*** Look at
& take the checks.
*** Look at
& take the Emergency Room bill.
*** Look at
& take the plane ticket.
*** View &
take Greenfield’s passport.
*** Look at
& take the financial document.
*** Look at the
signed baseball.
*** Look at the
locked drawer underneath the cigars. It “needs” something !
*** Open it
with the key you obtained from Mark’s residence.
*** Look at the
gift shop receipt from inside the opened drawer, and take it.
*** Look at the
computer. You can’t do anything with it due to the
glare.
*** Go to the
window … nice view !
*** But it’s
the light coming in from there which causes the glare on the
computer.
*** Click on
the cord which closes the window-blind … that’s better.
*** Look at the
computer again … now you can see that you have to enter a password.
COMPUTER PASSWORD PUZZLE.
+++ [1]
Look around the 2 areas of the apartment.
[2] See anything with letters on it
?
[3] See anything consisting of 4 letters ?
[4] Something of importance to Mark, and hence easy
to remember
?
[5] He’s a baseball fan.
[6] What about (maybe) the most famous player ever ?
[7] Did you look at his precious baseball?
[8] Enter BABE (N.B. not Ruth !).
*** It’s the
correct password … but there’s a printer error.
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